Get a firsthand look at the NCsoft office in Seoul, Korea. Join Associate Producer Lani Blazier, Lead Designer YongChan Jee, Lead Artist Hyung Jun Kim, and other members of the development team in your inside peek at Aion. The team talks candidly about how the design makes the game appeal to players across the globe, the future of Aion, and more. Lani Blazier reveals that Aion has been such a smash hit in Korea, it has shattered numerous records. By the time Aion arrives in the west, it will have been live in Korea for almost a year, meaning we will benefit from a year of patching and balancing. The video gives us plenty of impressive footage that shows various mobs, environments and encounters. We also get to see what the number one ranked player in the abyss gets as a reward; The ability to look like a raid boss, and cause a lot of damage while being able to take a lot too seems a fitting reward for such a task. Developers also assure potential players that the game was designed from the start to reach a global audience. Visuals were designed with this in mind, and characters, which would never be bulky or unattractive in Korea, have many more design options as a result. The team behind Aion believe barriers like this are starting to break down. [More] [Less]
Get a firsthand look at the NCsoft office in Seoul, Korea. Join Associate Producer Lani Blazier, Lead Designer YongChan Jee, Lead Artist Hyung Jun Kim, and other members of the development team in your inside peek at Aion. The team talks candidly about how the design makes the game appeal to players across the globe, the future of Aion, and more. Lani Blazier reveals that Aion has been such a smash hit in Korea, it has shattered numerous records. By the time Aion arrives in the west, it will have been live in Korea for almost a year, meaning we will benefit from a year of patching and balancing. The video gives us plenty of impressive footage that shows various mobs, environments and encounters. We also get to see what the number one ranked player in the abyss gets as a reward; The ability to look like a raid boss, and cause a lot of damage while being able to take a lot too seems a fitting reward for such a task. Developers also assure potential players that the game was designed from the start to reach a global audience. Visuals were designed with this in mind, and characters, which would never be bulky or unattractive in Korea, have many more design options as a result. The team behind Aion believe barriers like this are starting to break down. [More] [Less]
One of the biggest draws of Funcom\'s \"Age of Conan\" is the extensive character creation process. Players have their choice of choosing from 3 races - Aquilonian, Cimmerian and Stygian. Each race has access to a number of distinct character classes. Today we\'ll be focusing on 4 classes - outlining the range of attributes for each. [More] [Less]